FTLC Devlog #1: The History
For the Love of Christmas is a game held close to my heart. It initially started in November 2019, when I had plans to make a grand, sweeping Christmas RPG that was also open-world, a Visual Novel, 3D, and with souls-like combat.
...Yeah, so that didn’t exactly happen. I soon realized I was way out of my depth, trying to juggle several things I didn’t fully understand the reasoning behind. Kinda like trying to make a pizza without understanding how dough works. Or er. Something like that. I don’t exactly cook either.
Although I shelved the idea pretty quickly, it never really left my heart. So this year, I was coming up on my New Years resolution to release a commercial game in 2022. And I felt that Winter Jam would be the perfect opportunity to not only hit that resolution but also satisfy that itching in my heart come every Decemeber.
I began to revamp the story a lot. Say what you will about my creative abilities (actually, don’t) but one thing I’m definitely good at is creating and organizing GDDs. I took my old designs and information and began squeezing it into something new.
First, I thought long and hard about the story itself. As cool as a sweeping Christmas fantasy story about literally saving Christmas sounds, I... had no idea where to take it. Like, what exactly would even happen? I just had images of Christmas themed enemies to fight, and not really much else.
So I began brainstorming some more, this time focusing on what I want the audience to feel and less about random cool elements I could introduce. And then I figured—I want the audience to feel cozy and warm inside. Like they just drank a warm cup of cocoa, are snuggled inside a blanket, and watching the snowfall softly outside.
That’s when I began to create the fictional town Celyn (the protagonist) lives in. I don’t have a name yet for it (in development, plus I’m abhorrent at coming up with names) but it’s based a lot off a small sub-area in a city I used to live in. At one point, it was calm and boring, but suddenly became a hub for rich people who wanted to “get away.” This kind of thing is probably pretty common nowadays, and I wanted to capture Celyn’s reaction to returning and seeing how different things are.
In the next devlog, I’ll talk more about how I conceptualized and came up with the ideas for the characters. In the meantime, feel free to drop a comment if you want to see more bloopers from the old version of the game ⛄
Get For the Love of Christmas
For the Love of Christmas
Return to your family home for Christmas after quitting your job and rediscover the meaning of family and love.
Status | Released |
Author | Foleso |
Genre | Visual Novel, Interactive Fiction |
Tags | Anime, Boys' Love, Christmas, Dating Sim, Gay, LGBT, Male protagonist, Romance, Yaoi |
Languages | English |
More posts
- Announcement: Wisteria Realms will be merging with Foleso.Apr 10, 2023
- For the Love of Christmas is OUT!Dec 30, 2022
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